Submissions can cover both theoretical and/or practical aspects of computer simulation of musical creativity. Interdisciplinary proposals at the intersection of music, computer science, psychology and philosophy are welcome. Topics of interest may include, but are not limited to:
- systems capable of generating music;
- systems capable of performing music;
- systems capable of (online) improvisation;
- systems capable of analysing music;
- music-robotic systems;
- systems implementing societies of virtual musicians;
- systems that foster and enhance the musical creativity of human users;
- music recommendation systems;
- systems implementing computational aesthetics, emotional responses, novelty and originality;
- surveys of state-of-the-art techniques in the area;
- validation methodologies;
- philosophical foundations of creative music systems;
- mathematical foundations of creative music systems;
- evolutionary models for creative music systems;
- cognitive models for creative music systems;
- studies on the applicability of music-creative techniques to other research areas;
- new models for improving creative music systems.
Types of Submissions
We accept short papers, long papers and workshops. Short papers should be used to illustrate research projects in an initial phase. Long papers should present a substantial contribution to the field. Workshops should be focused on practical demonstrations and tutorials of new systems and technologies related to musical creativity.
Peer-Review Process and Proceedings
All papers are double-blind peer reviewed by at least two specialists. Proceedings will be published online. Extended versions of selected papers will be published in a special issue of the Journal of Creative Music Systems.
- Deadline for paper submission:
15 March 201622 March 2016
- Notification of acceptance: 15 April 2016
- Deadline for revisions and camera-ready copy: 30 April 2016
Details of submission procedure and formatting can be found on the instructions for authors page.